From finding a service to finding the reservation.
Show the location, service, date, and available time. Let people check their choice before confirming and find the booking afterward.
Mini-app prototyping
Turn a booking, shopping, or service idea into a mini-app prototype. Use Mockitt to design the screens, connect the interactions, and show how people finish the task and return to the host product.

Design around the job to be done
A mini-app gives people a focused task inside a larger product or platform. Define the core journey first, then add the states that make it work when someone goes back, changes a choice, or returns later.
Show the location, service, date, and available time. Let people check their choice before confirming and find the booking afterward.
Make options, quantities, addresses, and the order summary agree. Include unavailable items, missing selections, and a way to change the order.
Plan room booking, equipment requests, or issue reports. Show what the requester and reviewer can do at each stage.
People may skip the home screen. Give shared links and saved items a recognizable title, a useful return path, and the right current state.
Map the journey →
01 / Components and page layout
Build the interface with text, images, fields, cards, and navigation. Reuse recurring elements so a button or status means the same thing across the flow.
Account for the platform's navigation, menus, and safe areas. A layout intended for one host should not be copied into another without review.
Make “Choose a time” primary on the venue page and “Confirm booking” primary on the review page. Keep secondary actions visually quieter.
Use consistent field hints, selection styles, and feedback. Keep errors beside the relevant information and show more than color alone.
02 / Make recovery part of the flow
A booking prototype needs more than a success screen. Show what changes when a time becomes unavailable, keep the venue and date, and let the visitor choose another slot without starting over.
Riverside Sports Center
Court 2 · Saturday
Riverside · Court 2
Saturday
Riverside · Court 2
Saturday, 7:00–8:00 PM
An example recovery path: explain the unavailable time, preserve the selection, and confirm the new booking.
When the selected time changes, update the review screen and the result. Going back should show the current choice.
An unavailable time calls for a new choice. A network failure calls for a retry. An unknown result calls for checking the booking record.
Place sign-in at the point where the task requires it. Preserve selections if someone returns from authentication or cancels.
Pages, overlays, and states
Connect screens for the main journey and use states for smaller changes within a page. Preview the flow from discovery to completion, then try going back, closing a panel, and reopening an item.
List to detail, detail to selection, and selection to review should form a path a teammate can follow.
A selected card, unavailable time, or expanded detail needs recognizable feedback without unnecessary new screens.

03 / Choose a useful starting point
Choose a starting point by the task, not just the look. A reusable layout is most useful when its fields, navigation, and states fit the experience you need to design.
Establish cards, fields, navigation, and state styles that can be reused throughout the mini-app.
Explore UI design →Start with entry, selection, confirmation, and a record the visitor can return to.
Browse prototype starters →Describe the pages, information, and changes a user needs to see. Refine the resulting draft in context.
Build a mini-app brief →04 / Give AI a concrete task
Generate a brief with the core pages, fields, and recovery paths. Copy it into Mockitt AI and add your brand, audience, and host platform before exploring a first draft.
05 / Review and handoff
Bring product, design, and engineering into the same flow. Use a preview link, comments, and design specifications to connect the interface to the decisions behind it.
When is a booking confirmed? Who can change it? When can it be canceled? Make each rule visible in the relevant state and note any open decision.
Try longer names, scrolling, keyboard states, and safe areas. Check that the main action remains reachable and the path back stays clear.
Identify fields, API responses, permissions, and platform capabilities. Use the prototype to agree on scope before building the live service.
Questions before you start
It is a model of a focused mobile journey inside a larger product or platform. The prototype shows the interface, navigation, actions, and feedback before the service is implemented.
Yes. Use components, page links, overlays, and states in Mockitt to express the journey. Real sign-in, booking inventory, payments, or storage require development and the host platform's supported capabilities.
A standalone app owns more of its navigation and installation experience. A mobile landing page commonly starts from a browser link. A mini-app operates within a host, so the surrounding navigation, permissions, and return behavior are part of its design.
Yes. Choose a layout close to your task, or describe the required journey to Mockitt AI. Then review the screens, revise the content, and add the states your business rules require.
No. It shares the design for preview and review. Launching a working mini-app requires the appropriate application code, integrations, platform configuration, and any required review.
From the first screen to a connected journey
Build the pages. Connect the states. Share the experience.